RUSE Open Beta New Patch Note — R.U.S.E.™ Steam update #619822

Hi everyone, As promised, a new patch is now available for the RUSE Open Beta. This patch addresses many crashes that you found while playing the beta...

Steam App
R.U.S.E.™ (21970)
Event type
patch note
Published
25 March 2010 - 10:02:40 UTC
Source
steam_community_announcements
Hi everyone, As promised, a new patch is now available for the RUSE Open Beta. This patch addresses many crashes that you found while playing the beta, improves the networking code, fixes building placement inconsistencies and solves replay desync . I cannot emphasize enough how useful your feedback is. Keep it coming! Does it solve all the connectivity issues? Sadly not yet. This is a very complex problem inherent to a peer to peer network simulation that our RTS uses. Using peer to peer, it is difficult to determine exactly who is responsible for the lag. Actually, we tried some fixes and kick features but our QA teams reported unwanted kicks. We do not want to make the situation worse than it is now. What is certain: • The team is working hard on it • It will be fixed for the game release, and I hope to have at least more improvements for the beta • We already implemented an interface...

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