- Event type
- patch note
- Published
- 22 November 2016 - 01:17:14 UTC
- Source
- steam_community_announcements
With the continued support of some of our most dedicated community members, we've just released a large patch that improves performance across many areas of the game. Summary of Changes Added Multi-threading support to both client and local servers Tweaked AI LZ4 compression for server mods Major rework of the System Editor Lots of bug fixes and polish Multi-threading support Added option to server settings tab to enable multi-threading for local servers. Added server command line option "--mt-enabled" which enables server multi-threading if present. The Nav, Physics, and AI updates are now run in parallel when enabled. These changes do not affect Uber hosted games, only local and private servers (if configured) AI changes Retrained all AI neural networks. Made changes to reduce AI baiting Support for unit restrictions in new game lobby (work in progress) Added multi-thread safety to the...