- Steam App
- Planetbase (403190)
- Event type
- patch note
- Published
- 21 October 2015 - 22:47:45 UTC
- Source
- steam_community_announcements
Over the last few days we've been listening carefully to the community and we've finally had the chance to implement some balancing and AI tweaks based on user feedback. This is the full list: GAMEPLAY CHANGES - Removing solar flares from desert planet as this was making the game too hard too early, it also makes planets more different. - Guards now have 20% armor (they were always meant to, this was a bug). - Colonists and Bots inside the Mine are now unaffected by solar flares or sandstorms - If you are low on Food/Spares/Medical Supplies, there is a high chance you will get a merchant bringing these goods - You can now delete resources laying on the ground AI TWEAKS - AI will now prefer to repair very damaged buildings over less damaged ones (as long as they are not much further). - Setting a structure to high priority now has a more dramatic effect on AI behavior: They will prefer to...