Dwelvers Beta v0.18.8.0 released - Improved fleeing and increased stability — Dwelvers Steam update #625027

Dear Dwelvers community, This week I've fixed something I think many of you have been longing for. There have been a lot of comments on the suicidal...

Steam App
Dwelvers (276870)
Event type
patch note
Published
11 November 2023 - 20:18:32 UTC
Source
steam_community_announcements
Dear Dwelvers community, This week I've fixed something I think many of you have been longing for. There have been a lot of comments on the suicidal Imps out there and that some of you want to slap them! Well, I feel for you! I noticed that instead of actually fleeing from battle they seemed to enjoy running straight into them. Improved Fleeing So I sat down and tried to figure out what was actually wrong here and came up with the following. Imps could actually be called for help into battle (which is a big bug). When imps are fleeing they try to go straight to the Dark Mother room (meaning they could run straight through enemies wanting to get there). If the enemy is close to the location they are fleeing they flee to other rooms (still could flee straight through the enemies). If there are task like digging or transporting wounded they didn't care if there was enemies nearby or in thei...

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