- Steam App
- Shattered Pixel Dungeon (1769170)
- Event type
- patch note
- Published
- 13 March 2025 - 15:42:57 UTC
- Source
- steam_community_announcements
Hey Dungeoneers, after two weeks I've just released the first patch for Shattered Pixel Dungeon v3.0! v3.0 ended up not needing any urgent changes so I've taken my time with it. I'm planning one more smaller patch a bit later, and then it'll be on to v3.1! Here's the full list of changes in v3.0.1: Balance Changes So far the Cleric is doing surprisingly well balance-wise! There are definitely some things to adjust, but nothing that's serious enough to need doing in a patch. I'm just making one change to put a limit on ring of energy shenanigans for the Paladin: - Holy Weapon and Ward can now be extended to a max of 100 turns at a time. After v3.0's nerf to the Mossy Clump, I'm going to experiment with scaling back its absurd upgrade cost. Hopefully it's at a power level now where it doesn't need to cost massively more than other trinkets: - Mossy Clump upgrade energy cost reduced to 10/1...