- Steam App
- Golel (2577730)
- Event type
- patch note
- Published
- 10 August 2024 - 16:49:20 UTC
- Source
- steam_community_announcements
I have update the Demo to version 1.2.3 Some of the changes: Hit chances have changed a bit. making the Demo a little harder. The logger should also make more sense now. An attack log looks like this now: Attacker Name: Total Attack(Attack Bonus + Random Roll of 1 to 100) Target AC. If the total attack is equal or bigger than Target AC, there is a Hit, otherwise a miss. There should be a shorter stall when entering a new level(because it captures the screen for a save screenshot). Saves now have map names next to the name selected for the player. New rendering pipelne. A few small bug fixes. I have switch the build rendering "pipeline" to a more advanced one provided by Unity. It should fix many light related artifacts that used to happen(like blinking lights), hopefully it didn't introduce new bugs. I am still working mostly on the Demo improvements, because the Demo will be featured so...