- Steam App
- Lunaris (4557100)
- Event type
- patch note
- Published
- 2 May 2026 - 00:37:02 UTC
- Source
- steam_community_announcements
Thank you for playing. Summary of changes since v1.8: Void Anchor (boss) • Phase attacks using Reaper-style volleys, per-phase cooldowns, and projectile trails. • Phase behaviour: brief invulnerability, phase dash, telegraphs and black-hole layer tuning. • Black holes are pull-only (no damage-over-time); pull strength tuned from centre to edges. • Hazard wells account for visual size and escalate across phases. • Arena boundaries revised (with a partial revert for certain out-of-arena cases). Global & combat • Impact pulse when bosses change phase. • Boss scale now scales with wave progression. • Contact / pulse damage tweaks; better diagnostics for odd hit detection edge cases. Player • Player Singularity-style ability: boss-matching visuals with a grow-in; frost aura no longer pulses. • Coin pick-up magnet triggers right before the real transition between waves. Spawning & presentation...