Lunaris v1.3 - Major Improvements and Fixes — Lunaris Steam update #635320

Combat and Core Gameplay Fixed Railbreaker passive weapon activation flow: module stays on player prefab (like other modules) now activates only after...

Steam App
Lunaris (4557100)
Event type
patch note
Published
15 April 2026 - 19:16:47 UTC
Source
steam_community_announcements
Combat and Core Gameplay Fixed Railbreaker passive weapon activation flow: module stays on player prefab (like other modules) now activates only after purchase, not at run start Fixed dash/teleport edge-case kills: removed remaining hidden damage paths during overdrive movement dash keeps visual/sfx feedback but no longer kills enemies by contact Improved Frost Orbit visuals: stronger glow and better readability effect no longer tints the player ship Rebalanced wave-end economy: reduced completion coin gain (~40%) to smooth progression and avoid early snowballing Shop System, Offers, Rarity, Pricing Reworked shop card visual behavior: consistent rarity-driven frame behavior forced fully opaque internal Image/Button states to remove color bleed-through cleaner outline contrast for non-common rarities TopAccent logic fixed: enabled only for Common disabled for all rarities above common Buy...

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