Major Gameplay Changes — MusicHell Steam update #63642

General - you no longer die from 1 hit, you now have to get hit twice within 7.5 - 10s to die - levels now have point circles that spawn over time and...

Steam App
MusicHell (4249380)
Event type
patch note
Published
26 March 2026 - 02:50:18 UTC
Source
steam_community_announcements
General - you no longer die from 1 hit, you now have to get hit twice within 7.5 - 10s to die - levels now have point circles that spawn over time and you can collect them for extra points - can now see your current score mid level - 1 new achievement Editor - you can now toggle whether sine wave time multiplies by start speed multi - sorting of projectiles is now consistent based on spawn order and you can also set a sorting priority per projectile - you can now set particles per second and turn off particles entirely on rocks - new settings to disable point circles and enable one hit kills - fixes to rotation offset over time params - max actions 99 -> 1331 - can now see spawn positions on screen when creating a spawn action - can now click to use your pointer to set a position param - can now type values directly in vector 2 slider input fields

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