- Steam App
- Edge Of Eternity (269190)
- Event type
- patch note
- Published
- 6 February 2020 - 13:31:18 UTC
- Source
- steam_community_announcements
- Fixed multiple game crashing cases - Fixed a bug that could cause negative battle time and thus softlocking some battles (like the mass battle with the corroded in the Chapter III) - Weather weaknesses and resistances will now have a lower priority than entity weaknesses and resistances, meaning that if the target is weak or resistant to an element the modifiers from the weather won't apply and so an enemy for example weak to fire will always stay weak to fire even if it's snowing. - Fixed a bug that could cause black screen softlock when a cutscene have conditional spawns but the character is not present in the party (like myrna) fix the lighthouse boss blackscreen issue. - Decor interacts with health are not backstable anymore - Fixed a few shader display issues