- Event type
- patch note
- Published
- 12 July 2026 - 05:16:14 UTC
- Source
- steam_community_announcements
Patch Notes Talents - Renamed talent trees: The Golden Pour, Dark Menagerie, The Killing Floor - Each tree now gives a passive bonus per point spent (+1% ale income / monster health / trap damage) - Points spent now shown under each tree name, with tooltip - New talents: Pack Tactics, Trap Apprentices, Maddening Presence - Infernal Power now affects all Demons, 10% per rank - Soul Harvest moved to tier 1, now 5 ranks - Generous Tips now 5 ranks - Removed: Brewmaster, One Day Blinding Stew, Eager Merchant, Dark Ritual, Undead Vitality (points refunded) - Talent XP costs scale slower at higher levels - Locked talent tiers are hidden until unlocked - Visual polish on talent buttons Tavern - Added new late game ale price upgrades Fixes - Sewer Grate now uses trap DC bonuses - Monster stats update correctly when spending soul talent points Other - New text translated into all supported langua...