- Event type
- patch note
- Published
- 9 September 2017 - 20:14:55 UTC
- Source
- steam_community_announcements
1) Changed the algorithm of track and chassis damage modeling. 2) Added map markers depending on the side. 3) Changed the algorithm of soldiers placement in buildings, soldiers with heavy weapons take places first. 4) Changed the algorithm of high-explosive wave and reinforced concrete structures interaction. 5) Fixed bugs in the damaged large house visual model.