- Event type
- patch note
- Published
- 16 February 2025 - 17:23:23 UTC
- Source
- steam_community_announcements
Ability Mechanics Additions and Changes Consumables now use abilities. Consumables can now be used on enemies, allies, and areas. Consumables can have proficiencies that gain exp when used. Added Food, Battery, and Grenade proficiencies. AoE debuff and remove buff abilities are now subject to friendly fire rules. Added ability combos, that can do things like damage an enemy while buffing self. Added abilities that can apply environments to zones. Abilities can now consume stacks to improve power, accuracy, damage, steal, and pierce (both condition effect stacks on both target and source, and from AoE). Conditions can now be exclusive (so, for instance, you can only have one food buff at a time from the Cafeteria). Room Additions and Changes The Leatherworks is now the Armorworks. Currently makes all armor other than basic or magic. The Kitchens/Galley is now the Cafeteria. Produces advan...