- Event type
- patch note
- Published
- 19 January 2025 - 15:15:15 UTC
- Source
- steam_community_announcements
New Room Construction The base has room slots that can be populated by new rooms, and it unlocks new room slots as it levels. When a room type is unlocked, it’s added at the bottom of the construction priority list. If a room slot is available, and the base can afford the construction cost, the room is created at level 0, with a level 1 upgrade project populated. Once the level 1 upgrade is complete, the room’s basic functions are enabled. Note that there can only be one room per type. I intend the base to start with a few rooms (possibly just the base core, we’ll see), and provide the player with the opportunity to influence base build order. Parallel Room Upgrades Instead of being limited to one or two simultaneous room upgrades, construction can be now parallel on all rooms. Note that upgrades-in-progress don't disable the primary function of the room. Room Upgrade Costs These can now...