- Event type
- patch note
- Published
- 22 December 2024 - 16:50:59 UTC
- Source
- steam_community_announcements
Frost Slimes I started populating the frost slime monster horde, which required adding new abilities and conditions, and that led into many updates on abilities and conditions. :) Here are the frost slimes I’ve got: Guardian (the boss, protects the rift) Condenser (the healer) Blaster (AoE abilities) Spitter (ranged) Basher (blunt melee damage) Slasher (slash melee damage) Slimeling (swarm/scout) All slimes get the abilities Pseudopod Spike and Frost Touch. The spike is a stamina-based physical ability, while frost touch requires ambient water mana. All slimes (so far) will be able to plant and tend their monster growths that increase ambient water mana. Damage Reflection I re-implemented damage reflection. Reflection is based on damage type, and simply requires a successful enemy hit of its damage type, and does true damage to the enemy, bypassing resists. I think that might be an inter...