- Event type
- patch note
- Published
- 3 November 2021 - 16:27:14 UTC
- Source
- steam_community_announcements
fixed that it was unable (until restart of the game) for clients to join a previous session if they just exit to menu and try to join fixed that if you get an invite when the game wasn't launched you couldn't join. Now joining will be performed after the start cutscene fixed that clients could see damage on opened chests number of enemies in portal 2 were slightly increased two webs that were just decorations in portal 2 now can be destroyed fixed the landscape in portal 3 that was a little bit "alive" due to LODs