- Steam App
- CONTROL Resonant (3669870)
- Event type
- patch note
- Published
- 24 September 2026 - 11:06:00 UTC
- Source
- steam_community_announcements
As the game launches globally today, CONTROL Resonant has already been in the hands of a significant number of players. We have been keeping a close eye on player feedback, reading all the reviews, and looking at early player data. And, of course, we have been spending a lot (a lot!) of time playing the final game ourselves over the past few weeks. It's great to see players enjoying the game and having a great time with it. Based on what we have seen so far, we have decided to deploy a hotfix (1.3.3) at launch to address a few specific things: enemy health pools feeling too high, requiring too many hits to Falter (stun) enemies for executions, and Dylan’s overall combat strength early on in the game not feeling powerful enough (even if the man just woke up from a coma). Enemy Health and Dylan’s Combat StrengthWe strongly believe these changes will improve the gameplay feel and flow while...