- Steam App
- The Labyrinth (652050)
- Event type
- patch note
- Published
- 18 September 2017 - 15:16:41 UTC
- Source
- steam_community_announcements
Patch 0.7 I've finally been able to get around to add more enemies! Now all Warrior, Mage, and Rogue bosses have been added into the game. I'm still working on Archer bosses because the last one is a little tricky This patch also has somewhat of an overhaul of many spells across both enemies and players. Many spells have had minor number tweaks, and some have had complete reworks! Read below for more information Bugfixes Fixed enemies instantly dying on the start of combat if your party level was greater than 100 Fixed (hopefully for the last time) Status Effects that change a true/false value not reverting properly if you have mutliple effects that change that stat Fixed Offhands not updating their multipliers properly when scaled (for instance, a Club would say it applies a 10% cripple but it would only apply a 5%) Fixed the Experience Gain Offhand Special granting too much Experience ...