- Steam App
- Dota Underlords (1046930)
- Event type
- patch note
- Published
- 18 December 2019 - 18:07:07 UTC
- Source
- steam_community_announcements
ROUND LENGTH All units have had their health lowered by 25%. Health values are now 1.5x the original values that we shipped with the game initially. Dev Note: We wanted to find a balance between early game and late game survability for our units. Doubling the health was too much, and we think we found a good balance with the new health values. STANDARD / DUOS MODE FLOW CHANGES Starting Unit Cap changed from 1 to 3. Players start with 5 gold. Interest is now capped at 3 (rewarded at a maximum of 30 gold) Round Gold increased from 5 to 7. Creep rounds have been removed. Items are granted every 5 rounds. Item quality does not change if you win or lose the round. Underlords are no longer selected before the game and are now pickable in a new phase later into the match (Round 10 for Standard/Duos, Round 2 for Knockout). Higher tier units now deal more damage to enemy players at the end of a r...