Pull Beam mechanics enhancement — Skyclimbers Steam update #659456

We have made some tweaks to the pull beam mechanics and now it is now easier to use and more accurate. Previously you could not "pull yourself" if you...

Steam App
Skyclimbers (583750)
Event type
patch note
Published
4 July 2017 - 21:30:59 UTC
Source
steam_community_announcements
We have made some tweaks to the pull beam mechanics and now it is now easier to use and more accurate. Previously you could not "pull yourself" if you were standing still. This has been resolved. Also, the pull is now more precise so you will gravitate towards the center instead of drifting off to the sides. You can use the walking locomotion while using the pull beam. This gives you a bit of extra control or speed if used properly. Another minor bug instance has been fixed. If you complete dojo 4, (the paraglider dojo) you will end up back in the garden of time. You will return to the chapter 1 forest scene. The chapter 1 scene is limited in content. We hope you can excuse this as it is still under development. Our main issue with the chapter 1 content is performance optimization. Running an open scene as large as that in VR is no easy task and requires a lot of back-end functionality t...

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