- Event type
- patch note
- Published
- 4 May 2022 - 11:02:59 UTC
- Source
- steam_community_announcements
Balance changes Adjusted cooldown time from 1.0s to 0.8s per 'mana'. Adjusted number of Guard Points for each hero to accommodate the changes to provisional health. Gameplay Changes The ratio of damage vs provisional damage when a hero has Guard Points adjusted from 0/100 to 50/50. The ratio of damage vs provisional damage when a hero has zero Guard Points adjusted from 50/50 to 100/0. UI Changes Added the match timer at the top of the screen. The ratio of damage vs provisional damage when a hero has zero Guard Points adjusted from 50/50 to 100/0