- Event type
- patch note
- Published
- 29 September 2026 - 16:47:55 UTC
- Source
- steam_community_announcements
Back from another trip, and wanted to clear up the bugs you’ve reported while I was away. Here’s what’s new: Better handling of a death at the shore of the Endless Ocean Typos and minor bug fixes Tried to clarify some tips (e.g. “How your tile relates to a situation, that tile’s quester, previous plays, or even other situations determines the chance of a play resulting in a win or a loss.”) Fixed game over logic so save-scumming after a loss doesn’t break things Please continue to use the in-game Send Feedback if you run into something that seems wrong (and please send each as a separate report so it’s easier for QA to verify any fixes).