- Steam App
- Mindustry (1127400)
- Event type
- patch note
- Published
- 27 September 2025 - 02:52:15 UTC
- Source
- steam_community_announcements
Fixed bound unit not saving in logic blocks Made water extractor less effective on charred stone tiles Made turrets rotate-able during placement Made Mindustry use a OpenGL 2 context on Intel GPUs as a possible workaround for a driver memory corruption bug (see Github issue #11041) Made remove ore/wall 'blocks' always show up in in-game editor results Disabled shooting in the editor Added buttons for toggling map layers in the editor Many various community-submitted Erekir unit balancing adjustments (see Github PR #11184) On Erekir, launch location will now be selected based on items required, to reduce confusion Added 30+ procedural attack sector replacement submissions from the community - these are currently untested, please leave feedback on the relevant threads from the in-game link When losing a sector on Serpulo, all player structures from the previous run now become derelict On S...