- Steam App
- Mindustry (1127400)
- Event type
- patch note
- Published
- 29 March 2021 - 16:04:13 UTC
- Source
- steam_community_announcements
Fixed bridges being planned without unlock in campaign Fixed player moving slower on servers with status effects Fixed player not respecting formation speed on servers Fixed separators consuming power when idle Fixed logic blocks not saving buildings on reload Fixed rare door placement crash Fixed logic units being able to take/remove items from any team block Improved power node link preview Reduced Nova range slightly Added list of status effects to core database Added status effect display to bullets (icons contributed by @sk7725) Added block info keybind Added bullet stats for continuous laser turrets (e.g. Meltdown) Made bridges autolink when dragging multiple lines Disabled logic unit building for servers by default Internals: Removed all code for disposing resources on exit; this should be handled by the OS now Logic: Made `dead` sensor return 1 for `null`, to simplify validity ch...