Patch Notes 2025.11.7 - public-playtest Treasure Island Now playable! — Cepheus Protocol Steam update #678142

Patch Notes:If a unit is inside a vehicle and it dies and it will land in an unnavigable space by falling it will now kill that unitImproved the damage...

Steam App
Cepheus Protocol (979640)
Event type
patch note
Published
7 November 2025 - 11:33:45 UTC
Source
steam_community_announcements
Patch Notes:If a unit is inside a vehicle and it dies and it will land in an unnavigable space by falling it will now kill that unitImproved the damage calculation to make units being in a destroyed vehicle roll damage randomlyAll TI Walls and fences now converted to removeable objects, with proper collisions.Speculative fix for radio music sometimes incorrectly "looping" Set up logic so Infected structures will be properly visible while constructing (so no more 'spine turrets able to shoot you before they are visible', hopefully)Some visual FX bug fixes to make tracers more accurate Set up Build Progress Meters to have a 'max distance' at which they're displayed, in Operator mode (customizable in settings)Fixed a bug where when an Operator would die max distance meters wouldn't reset from OPerator centric settingsFixed juggernauts not properly targeting helicopters + increased chance to...

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