Patch Notes - May 1 — Cepheus Protocol Steam update #678280

May 1, 2020 Patch Notes -Texture Reductions and Corpse fix in grid09 -BodyBag_Corpses/Textures Reduced to 512x512, finished campsite pack reductions...

Steam App
Cepheus Protocol (979640)
Event type
patch note
Published
1 May 2020 - 06:17:42 UTC
Source
steam_community_announcements
May 1, 2020 Patch Notes -Texture Reductions and Corpse fix in grid09 -BodyBag_Corpses/Textures Reduced to 512x512, finished campsite pack reductions -Reduced texture sizes across the board for Armored_Vehicle pack, 4k are now 2k, 1k are now 512 -Crash Fix for InfectionZoneManager system -Updated thermal vision logic: 1)Now has an energy meter (30 units long by default). 2)Costs 10 energy to start, 2 energy per second maintained after that. 3)Recovers 1 energy per second when not active. 4)Keybind updated to respect this. 5)HUD hooks into PC delegate to update display when energy changes. 6)Also created a temporary image for the thermal vision progress meter. -Added new location volume array logic for managing unit movement between zones to better support team management (shuffling units between away/defense). 1)Updated base volume overlap logic for units, and fixed a bool in the NavalBas...

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