- Steam App
- Cepheus Protocol (979640)
- Event type
- patch note
- Published
- 22 April 2020 - 23:02:48 UTC
- Source
- steam_community_announcements
April 22, 2020 Patch Notes -Made gun ammo updates on the Team Panel direct – they grab the values from the Gun instead of merely reading the delegate data. -Tweaked flamethrowers to be able to detect structures. -Created a new 'Aggressive' flame particle for structure burning. -Added flame damage logic to structures and also included logic for structures that we want to ignore fire. -Made infected pods not fire proof, and gave them massively increased damage from flames. -Created a 'pod burning' system: Multiple burn points for the pod, When the pod takes fire damage, it reads the amount of burn it has left and spawns fire effects at burn points (up to 6, depending on how much fire damage is stacked on it), pod will also spawn flames on its death if it still had flame effects when it was burning. -Made structure damage from flames “tick” off heavily but more slowly, making for a more dra...