- Steam App
- ScourgeBringer (1037020)
- Event type
- patch note
- Published
- 1 May 2020 - 11:32:09 UTC
- Source
- steam_community_announcements
Hello Fated Ones! We have had great responses from our very first large update, The Living Walls! We're really pleased that we're inline with our vision of the game as well what players would like to see. We also received some feedback about the newest update that we thought required some immediate fixes. Here are the patch notes for this update: Changes: Gameplay: The Living Walls level generation has been updated to be less "corridor-y" Updated item physics to make them less likely to overlap Skills: Manual Override: the aiming cone will no more appear if there's only one enemy Graphics: Mechanical enemies will no more bleed but will sparkle instead Fixes: Fixes game restarting/exiting when clicking after alt-tabbing or going out of focus (the game now ignore the first input upon gaining focus again) Fixes bestiary having two unfindable enemy entries (they have been removed) Fixes clic...