0.53, 2017 12 22 (Interim Update) — Farmer's Dynasty - Final Harvest Edition Steam update #689340

Hi guys, We have pushed a Non-Roadmap Update live. Here's the changelog: - Increased distance of seeing NPC names in ES - Increased capacity of a new...

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Farmer's Dynasty - Final Harvest Edition (678900)
Event type
patch note
Published
22 December 2017 - 13:33:15 UTC
Source
steam_community_announcements
Hi guys, We have pushed a Non-Roadmap Update live. Here's the changelog: - Increased distance of seeing NPC names in ES - Increased capacity of a new trailer (to 11,000) - Old manure spreader capacity increased to 10,000 - Field price increased by 30%, cents eliminated - Area seen as fertized is precisely the same as actually fertilized - More strict and accurate calculations of field status. For example using manure for the whole field will result in 100% manure coverage (it used to lose a few percent in info display) - Increased hungry animals death day to 9, to avoid them dying while player is in long rest (they will die however if have been hungry before the rest, just not while they actually get hungry while player is resting) - Fixed bumping and shaking on a cultivated/sown field. It was felt especially with larger vehicles like harvesters. BUT these have to be cultivated/sown - ol...

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