The Thing That Happened Current v0.91 — The Thing That Happened Steam update #693820

Thing that happened v0.91 English: -Adjusted the fog -Fixed some Quest textures -Fixed water and food. Now they deplete properly, and regeneration is a...

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The Thing That Happened (2906500)
Event type
patch note
Published
7 April 2026 - 16:46:28 UTC
Source
steam_community_announcements
Thing that happened v0.91 English: -Adjusted the fog -Fixed some Quest textures -Fixed water and food. Now they deplete properly, and regeneration is a meaningful amount. (2 water and 1 food are needed to reach 100%) -Fixed a bug where if you bought a weapon attachment from the vendor and immediately applied it to the weapon, it cost nothing. -Fixed an issue where the player character mesh clipped into the camera while scoping. (It now sets materials to transparent and renders the hands separately, which will remain the same for any other skin for now.) -Fixed helmet position on the head -Fixed door glass textures -Quest reactivation logic has changed (it saves the current time and reactivates after 10 in-game hours) -Daytime lasts 30 minutes and covers 14 hours, nighttime lasts 10 minutes and covers 10 hours. -If a mission or vendor is unavailable, it now gives feedback to come back lat...

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