New Intent Functionality Test — The Last Hex Steam update #694010

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33152213%2Fa995e575ae3a2e1370e2605f32f2395602b82126.jpg We are testing out a new...

Steam App
The Last Hex (891370)
Event type
patch note
Published
11 May 2019 - 15:28:50 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33152213%2Fa995e575ae3a2e1370e2605f32f2395602b82126.jpg We are testing out a new functionality for The Last Hex. I have added a toggle in the settings menu to turn on intent for enemies. This functionality will display a shield or sword icon under the enemies consume pile. It is off by default because at the core for me and my partner, The Last Hex is a game of exploration and learning. So building your character becomes more important and there is danger around every corner. We want to keep this at the base of how The Last Hex plays but I can understand some of the frustrations around not knowing what will happen. I want to keep creating functionality that can be enabled to create a better experience for those who want more information. We would love to hear your thoughts about all this and we will double back in a few wee...

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