Hotfix 2.0.13: Balance and Fixes — Granvir Steam update #696506

This hotfix aims to address difficulty related feedback in regards to melee and enemy density. Enemies will now block each other's line of sight and as...

Steam App
Granvir (2743460)
Event type
patch note
Published
30 September 2025 - 05:07:15 UTC
Source
steam_community_announcements
This hotfix aims to address difficulty related feedback in regards to melee and enemy density. Enemies will now block each other's line of sight and as a result will be unable to fire at a target surrounded by their allies. Additionally, reactor explosions occur slightly later to increase the window to escape on early less mobile builds.Besides melee targeted adjustments, many difficulty related changes have been made to the Zero Front campaign. Zero Front was likely the hardest campaign due to the massively reduced player agency and rapid pace of the progression. Unlucky drops in one mission could end a campaign without any strong rest activities to make up for it and a significantly harder mission coming next. Additional items have been added to every supply pod to lean further into Zero Front's identity as a fast paced campaign focused on the missions and the overall spawn budget for ...

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