1.07.9 patch coming next week, changelog included — No More Room in Hell Steam update #696654

Hey guys, work on our next patch is wrapping up, we're planning to release it sometime next week (as early as Monday if everything is fine) Advanced...

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No More Room in Hell (224260)
Event type
patch note
Published
28 February 2014 - 19:37:50 UTC
Source
steam_community_announcements
Hey guys, work on our next patch is wrapping up, we're planning to release it sometime next week (as early as Monday if everything is fine) Advanced users can help check the patch for surprise bugs at this link, when the Beta Branch is open General: Levels will now follow the zombie caps set in the overlord_zombie_helper map entity Zombies will no longer walk to func_safe_zones which have the InputDeactivate flag enabled Zombies should now all properly freeze in place when the Extraction Cutscene starts Zombies will no longer spawn in the middle of the Extraction Cutscene Fixed a bug where if the last person on the team dies and the round restarts in the middle of the Extraction Cutscene, all dynamic models and props would essentially disappear in subsequent rounds Tracked zombies have been redefined as zombies who have a specific spawn brush Wave and func_zombie_spawn.input_zombie_spawn...

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