Patch 1.1.1 - Patch Notes — Surviving Mars: Relaunched Steam update #6967679

Hello Commander, Our first patch since Feeding the Future is here! We’ve improved how grids handle shortages, reduced Small Farm maintenance costs, and...

Steam App
Surviving Mars: Relaunched (3215050)
Event type
patch note
Published
23 September 2026 - 11:09:15 UTC
Source
steam_community_announcements
Hello Commander, Our first patch since Feeding the Future is here! We’ve improved how grids handle shortages, reduced Small Farm maintenance costs, and made it easier for Colonists to change trains at Large Stations. The update also includes several more bug fixes and quality-of-life improvements. Check out the full patch notes below:Balance changesChanged the behavior of grids when there is not enough supply to cover the demand. Instead of turning the whole grid off, buildings will be disabled in stages depending on their priority - first, all low priority buildings will shut down; if there is still not enough resource to cover the remaining buildings, the medium priority ones will shut down; finally, if there is still not enough for the remaining buildings, everything will shut downReduced the maintenance cost of the Small FarmSmall Farms are now affected by the same things that affect...

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