- Event type
- patch note
- Published
- 8 September 2021 - 12:53:20 UTC
- Source
- steam_community_announcements
Today's update isn't really all that large as I didn't have much time, but I still got some good improvements for you! General This is probably the most minor improvement in terms of coding work but the most important of them all - the game now uses double numbers instead of float numbers for all calculations so it shouldn't hit Infinity that easily any longer. Thanks to the (negative, but still) reviewer for pointing out this flaw! Balancing First of all, the "Recruit a Questgiver" upgrade is gone and has been replaced with "Hire a Guard". Why? Because a guard made more sense given the guy kinda looks like a guard, right? He now also patrols the village and his upgrade grants 100% more income per level, up to 2000% at level 20. That's a huge plus in the bank! Also, the Tavern now unlocks at Blacksmith level 30 (instead of 35) and also got buffed slightly. The statue now unlocks at Taver...