Patch v1.6.4 - Performance, stability and fixes. — Onward Steam update #700950

Hey guys, Based on community feedback we re-prioritized and have been focused on stability and performance. We have been hard at work on fixing numerous...

Steam App
Onward (496240)
Event type
patch note
Published
19 July 2019 - 22:01:13 UTC
Source
steam_community_announcements
Hey guys, Based on community feedback we re-prioritized and have been focused on stability and performance. We have been hard at work on fixing numerous bugs, fixing high memory usage and mainly optimizing, optimizing and more optimizing. We truly hope you’ll appreciate the smoother experience in this patch! Performance Holsters no longer use physical colliders to detect if you are trying to grab them, rather they use some abstract math and distance checks, which improves the performance of the player rig greatly. The physical components of the player or AI are now disabled unless they are actually about to be damaged by something, which greatly improves the physics performance of the game. Improved performance of SteamVR’s controller binding polls by around 75%. Reduced memory usage in SteamVR when checking for input. Reduced the memory usage of the shaders that Onward uses. Reduced the...

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