0.6.17 - Persistent Levels — Serenade of the Sirens Steam update #703017

Happy New Years everyone! With a new year comes a new path for Serenade of the Sirens! Pushing out a new update to lay down the foundation for multiple...

Steam App
Serenade of the Sirens (901000)
Event type
patch note
Published
1 January 2019 - 23:08:04 UTC
Source
steam_community_announcements
Happy New Years everyone! With a new year comes a new path for Serenade of the Sirens! Pushing out a new update to lay down the foundation for multiple paths throughout the underwater caves. The cave paths are currently linear but that will change in the near future. Included in this is update is the addition of persistent levels and the removal of the level timer. Stages now take slightly longer to generate, but I will fix that in future updates. Also, I felt that the level timer didn't align with my vision for the game so I'm removing it. Last but not least I'm disabling in level events until there are better integrated with the new procedural generation system. Changes: Persistent levels Removed level timer Temporarily disabled events Fixed bug with player start position

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