- Steam App
- The Simulacrum (2263510)
- Event type
- patch note
- Published
- 30 January 2023 - 14:07:16 UTC
- Source
- steam_community_announcements
Bug fixes: Fixed issue where some constant effects were being generated with variable magnitudes Maybe fixed issue where survives damage effects were sometimes triggering even to lethal damage? Really not sure the cause of this one, but I added another sanity check. Transmute the top card of deck, do X based on card's cost was incorrectly classified as a blue effect Fixed issue where multipart effects didn't properly check for targets Fixed an issue where "Search your deck for a unit that costs x or less" only let you get cards with the exact cost Fixed an issue that led to some cards being treated as destroyed twice. Gameplay Changes: The leader of the enemy of combat floors are indicated on the node. Life no longer carries over between fights, instead the amount of money you get for beating a fight is dependent on how much life you had remaining. --Made aggro decks more punishing to pl...