- Event type
- patch note
- Published
- 18 October 2012 - 15:45:00 UTC
- Source
- steam_updates
1.0.29 CHANGES AND ADDITIONS Changed the balancing of the AI difficulty: -50% damage & -40% defense in newbie for the AI -25% damage & -20% defense in easy for the AI Added Optimistic 1 to Sowers Allowed a deficit from the beginning to have a more flexible tax rate management for the AI players. Added a waiting period for a change of diplomatic status: + Game speed: Normal - Cold War: you will have to wait 10 turns to change this diplomatic status - War: 15 turns - Peace: 10 turns - Alliance: 15 turns + Game speed: Slow => these durations x2 + Game speed: Fast => these durations x0.5 Added Italian and Russian languages. Repacked the data for the PC version. FIXES Fixed an issue where the game would hang when loading a game where the AI has no more ships and needs to balance its defense. Fixed an issue where a desync could appear when unlocking technologies by a random event. Fixed an iss...