Turret Sector V1.2 Released — Turret Sector Steam update #707316

Major changes in V1.2 include - - An overhaul of how turrets are upgraded. Instead of checking how many kills a turret has, upgrading is determined by...

Steam App
Turret Sector (684650)
Event type
patch note
Published
8 September 2017 - 11:14:53 UTC
Source
steam_community_announcements
Major changes in V1.2 include - - An overhaul of how turrets are upgraded. Instead of checking how many kills a turret has, upgrading is determined by the amount of damage a turret has inflicted. This allows for all turrets to have an equal chance of upgrading, instead of later turrets, which attack weakened enemies. - Enemy health bars have been added. These can be toggled on/off by pressing 'H'. Minor changes in V1.2 include - - Badly damaged enemies emit black smoke, showing that they are close to being destroyed. - Scanning Turrets have been renamed to Basic Turrets, to remove any misunderstanding about what they do. - Environment colliders have been updated. More updates are planned, if you wish to provide feedback or report a bug, please do so at [email protected].

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