- Steam App
- Turret Sector (684650)
- Event type
- patch note
- Published
- 8 September 2017 - 11:14:53 UTC
- Source
- steam_community_announcements
Major changes in V1.2 include - - An overhaul of how turrets are upgraded. Instead of checking how many kills a turret has, upgrading is determined by the amount of damage a turret has inflicted. This allows for all turrets to have an equal chance of upgrading, instead of later turrets, which attack weakened enemies. - Enemy health bars have been added. These can be toggled on/off by pressing 'H'. Minor changes in V1.2 include - - Badly damaged enemies emit black smoke, showing that they are close to being destroyed. - Scanning Turrets have been renamed to Basic Turrets, to remove any misunderstanding about what they do. - Environment colliders have been updated. More updates are planned, if you wish to provide feedback or report a bug, please do so at [email protected].