Patch Notes 1.0.10.0 — Harvested Steam update #70745

The latest changes are now live! We're wrapping up our balancing of Chapter 2, but in the mean time, don't forget you have plenty of Survival maps to...

Steam App
Harvested (893420)
Event type
patch note
Published
8 September 2019 - 22:53:41 UTC
Source
steam_community_announcements
The latest changes are now live! We're wrapping up our balancing of Chapter 2, but in the mean time, don't forget you have plenty of Survival maps to enjoy! Enemy NPC pathfinding has been improved for tight corridors. Workers now consider a resources distance from both the worker and the resource hub while deciding a target. Reduced Multis spawn rates. Day-night cycle visuals have been improved. Rather than a linear gradient, there are several hours of light, several hours of dark, and the hours between transition between the extremes. Fixed issue where the presence of stationary multis units would lessen attack sizes. Hovering over the clock now shows the day number Improvements to NPC resource target selection. Lumberjacks now weight normal vs. thick trees evenly, rather than only cutting down thick trees if no normal trees exist. Selection algorithm now weighs distance from the worker...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.