v 0.1.7 is deployed — Medieval Towns Steam update #709869

New: Crafting system V1: - added crafting skill levels for items: 1 to 100. - crafting skill level will grow with successful craft. - crafting items...

Steam App
Medieval Towns (982760)
Event type
patch note
Published
7 June 2019 - 09:04:27 UTC
Source
steam_community_announcements
New: Crafting system V1: - added crafting skill levels for items: 1 to 100. - crafting skill level will grow with successful craft. - crafting items requires certain crafting skill level of another item (except wooden mace). - at the moment crafting skill level only affects the time of crafting: 1 level - 5x time, 100 level - 1x time. - added chance to craft: initial chance to craft equals skill level, but maybe increased by winning in a minigame (press the 'jump' button at the moment white bar disappears) for current crafting process. - added 'amount' field for bulk crafting. There is currently no check for required resources amount (only after crafting process). It will be polished later. Check your inventory before crafting. Fixes: The server no longer creates sleeper if player has connection problem ('under landscape sleeper' bug).

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