Version 0.89 Reworked Damage Calculation and Island Scaling — My Slime Garden Steam update #7150

Version 0.89 introduces a new damage calculation system. Alot of these are very experimental so I would greatly appreciate feedback on how it feels...

Steam App
My Slime Garden (3332460)
Event type
patch note
Published
22 February 2025 - 07:30:44 UTC
Source
steam_community_announcements
Version 0.89 introduces a new damage calculation system. Alot of these are very experimental so I would greatly appreciate feedback on how it feels. Changes primarily aim to have larger damage numbers (not hitting 1's) and balancing DoTs Version 0.89 ** Difficulty Adjustments ** - changed defense scaling code - ramped enemy scaling to match with new system - enemies have double health in nightmare mode - enemies have double attack in nightmare mode - enemies have double defense in nightmare mode - removed double damage in nightmare mode - removed sqrt dmg reduction in nightmare mode ** Bugs / Adjustments ** - fixed HP scaling - sword base damage buff for new saves - sword beam base damage buff for new saves - buffed neutral slime passive heal to 33% of max health - buffed neutral slime critical rate to 30% ** New Features ** - Devil Wings added to shop - Super Slime Aura added to shop - ...

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