[PATCH 0.2.001] HOTFIXS, NETWORK IMPROVEMENTS, VRAM IMPROVEMENTS — Containment Corp, Inc. Steam update #716470

Hey everyone, with the introduction of the difficulty modifiers we introduced a few bugs, but most of them are fixed now. Voidspawn and Siren Spawn...

Steam App
Containment Corp, Inc. (2902580)
Event type
patch note
Published
16 February 2025 - 20:20:45 UTC
Source
steam_community_announcements
Hey everyone, with the introduction of the difficulty modifiers we introduced a few bugs, but most of them are fixed now. Voidspawn and Siren Spawn should no longer one shot the players anymore, regardless of difficulty. Soul Jars should no longer clip through the floor in the Backrooms level on Blyatanov. Platforming levels should no longer kill clients when jumping on the moving platforms. We have also found a few areas that were causing potential video memory leaks, and have optimized even more of the networking. All portals look much more basic. This is temporary as we figure out what was causing the video memory leak. Networking has been further optimized across all aspects of the game. PLEASE notice, the game has been changed to run in DX11 by default. This may cause temporary shader compiling the first time you play after the update. You can always change back to DX12 by accessing...

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