- Steam App
- Odd Realm (688060)
- Event type
- patch note
- Published
- 20 May 2026 - 20:43:34 UTC
- Source
- steam_community_announcements
Big focus on room jobs for this one. I'm still tracking down a couple bugs related to some jobs not queuing properly. One that I encountered this with a lot was for capturing entities at the hunting grounds. Should have a fix for the next patch. \ I now show the room overlay with a transparency when placing jobs. As well, items are made a little bit transparent. You'll notice that some of the item jobs (i.e., collect items) kinda hide the items. I missed that on my implementation and will fix for next patch.\ Windows are no longer clamped to the edge, and, instead, can be moved off-screen up until part of the window remains.\ Bug: Small and medium cages were not properly attracting animals.\ Bug: Infinite load screen when entering the tile of a new settlement.\ Entities spawned from overworld parties will now spawn with full attributes until I implement the proper simulation for foraging...