Serious Sam VR: The Second Encounter Update 328320 — Serious Sam VR: The Second Encounter Steam update #719173

Serious Sam VR: The Second Encounter Update 328320 released Here are the changes: Serious Sam HD related: - Werebulls will no longer rotate faster...

Steam App
Serious Sam VR: The Second Encounter (552460)
Event type
patch note
Published
3 November 2017 - 11:54:44 UTC
Source
steam_community_announcements
Serious Sam VR: The Second Encounter Update 328320 released Here are the changes: Serious Sam HD related: - Werebulls will no longer rotate faster towards player after hitting them. - Demon fireballs are now destroyable by projectiles. - Added missing DM params for weapons. - Added missing ShottyTrouble versus map. - Flamethrower won't start the barrel effect anymore when its being brought up and fire is pressed at the same time. - Fixed bug with the final cutscene on the Great Pyramid level sometimes reverting to the Morph Room cutscene. - Added missing destruction settings to SSHD player models. - Fixed SS1 cameras, so that cutscenes end when they're supposed to. - Puppets spawned by Mordekai's projectiles will no longer add to total number of kills in the level. General: - Fixed black blood bug. - Fixed puppets speeding up on corners. - Fixed enemy death fall sounds. - Fixed mouse and...

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