Update 0.8.24.1 — In Celebration of Violence Steam update #719553

I needed to get a patch out that fixes some pretty bad performance issues caused by the last update, mostly noticeable in dungeons or the labyrinth...

Steam App
In Celebration of Violence (509570)
Event type
patch note
Published
1 September 2017 - 20:25:08 UTC
Source
steam_community_announcements
I needed to get a patch out that fixes some pretty bad performance issues caused by the last update, mostly noticeable in dungeons or the labyrinth area. The build I used already had a couple other changes so enjoy this partial update. Adjustments Spell books now offer three options for spells after you pay their cost. Parries stun for longer and are no longer dependent on the power of your weapon. Getting hit will reduce your remaining stun time. Same goes for enemies. Sprinting requires less stamina. Most humans are a little more fair when fighting in large groups. Archers generally won't fire into a group of their allies. Bugfixes Mirrors to new areas will no longer slowly float away if you leave them alone for too long. This could actually happen. Fixed a bug with the new arrow trails that could cause performance to steadily drop if the player stayed in the area too long.

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