Update 12/4/17 - Weighted spawn system and respawn time option — Hailstorm VR Steam update #721063

This update replaces the old spawn system with a more intelligent one. In the past, spawn points were chosen as follows: Rule out any points touching...

Steam App
Hailstorm VR (618500)
Event type
patch note
Published
4 December 2017 - 18:23:21 UTC
Source
steam_community_announcements
This update replaces the old spawn system with a more intelligent one. In the past, spawn points were chosen as follows: Rule out any points touching other players Rule out any points within line of sight of enemies Choose from remaining points at random This was okay but often resulted in really bad spawns when all spawn points were in line of sight and the system was forced to choose randomly between a bunch of equally "bad" spots. The new system uses a weighting system to determine how "good" a spot is and is far more intelligent: Rule out any points within 1 meter of another player For remaining points, give +100 weight for each friendly player within 15m and -100 weight for each enemy within 15m Subtract 500 for each friendly death (or your death) within 15m of the point (within 20 seconds of death, decaying after 10) Subtract up to 180 for each enemy that has an unobstructed view o...

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