Playtest patch notes for July 17 2026 - "Day 3 - High Performance" — Roguefort Playtest Steam update #726072

Roguefort Playtest — v0.8.9 As Tupac once said, it's all about you. Thanks everyone for the many detailed bug reports and suggestions over the past day...

Steam App
Roguefort Playtest (4930770)
Event type
patch note
Published
17 July 2026 - 10:42:22 UTC
Source
steam_community_announcements
Roguefort Playtest — v0.8.9 As Tupac once said, it's all about you. Thanks everyone for the many detailed bug reports and suggestions over the past day. I've gone ham on them today again, and so tonight is the latest patch with all the goodies in it. There's quite a bit packed in here - I've done my best to itemise it and offer feedback in the same spirit as the detailed feedback you've all provided. Thanks again and I hope it does the trick. If anything didn't quite work out just let me know and I'll get back on it. Happy weekend Roguefort playing! Performance - Turns took minutes on aged saves. On an old save nearly every chunk near you counts as "modified" — a single tile-health entry is enough — so the chunk cache wedges at its 120 cap with nothing the eviction pass is allowed to remove, except the one chunk it just generated, which becomes its own victim. Every tile read then regene...

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