Playtest patch notes for July 15 2026 - "Day 1 - Blast Off" — Roguefort Playtest Steam update #726074

Roguefort Playtest v0.8.7 Tim: thanks everyone! First 8 hours or so of the playtest has been mindblowing, lots of fun, and very productive for fixes...

Steam App
Roguefort Playtest (4930770)
Event type
patch note
Published
15 July 2026 - 11:04:12 UTC
Source
steam_community_announcements
Roguefort Playtest v0.8.7 Tim: thanks everyone! First 8 hours or so of the playtest has been mindblowing, lots of fun, and very productive for fixes. I've tried to fix a few critical issues and some of the early bugs. I'll keep at it - happy playing and see you all on Discord :-) Looking at a tile with the keyboard (X) and hovering with the mouse now give the same description - keyboard look was missing the "boiling with baitfish" fishing hotspot info on water tiles. The Old Mouth: other players now appear as their actual full-size character sprite in all view modes - previously they could render super tiny (especially in 3D / first-person) or as a smiley-face placeholder if they'd loaded a saved game or had nothing equipped. The Old Mouth: other players' sprites now face the direction they're moving. Merchants no longer show two "Trade" options in their interaction menu (the second one ...

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